Mikill
Joined: 08 Jun 2003 Posts: 507 Location: Chicago
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Posted: Mon Jan 24, 2005 8:44 pm Post subject: Catch me if you can! |
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Alec Zed
Wizard 12/Life Drinker 10/ Blood Magus 10
Medium sized Paragon 1/2 fiend vampire, evil outsider
Hit Dice: 32d12+384 (768 hit points)
Initiative: +50 (dex, improved initiative, bonus ability, guardian souls)
Speed: 210 ft.
AC: 65 (+22 Dex,+9 natural, +5 armor, +12 luck, +12 insight, +5 deflection)
Attack: +72 Sword of Eternal Darkness (2d6+66/17-20 X2, +1 vile)
Full Attack: +72/+67 Sword of Eternal Darkness (2d6+66/17-20 X2, +1 vile) or +72 slam (1d6+41) or 2 claws melee (1d4 +41), bite 1d6+20,
Face/Reach: 5ft. by 5ft. /5ft.
Special Abilities: Spells, Spell-like abilities, Energy drain, Blood Drain, Create Spawn, Children of the Night, Scent, Command Undead, Spider climb, steal soul (DC=46)
Special Qualities: Undead qualities, DR 20/Silver and Magic , Fast healing 20, Alternate form (bat, dire wolf, dire bat, or raven), Turn resist +8, Frightful presence, Unnatural aura, Allergen, Pallid flesh, Shroud of darkness, Dominate person, Darkvision 60, Low-lite vision, Guardian souls
Saves: Fort +45, Ref +66, Will +64
Abilities: Str 53(63), Dex 54, Con -, Int 52, Wis 45, Cha 50
Skills: Bluff +51, Concentration +29, Craft (Alchemy) +38, Decipher Script +38, Diplomacy +38,Disguise +41, Escape artist +35, Hide +76, Intimidate +41, Knowledge (Arcana) +50, Knowledge (Religion) +38, Knowledge (planes) +50, Knowledge (history) +38, Listen +87, Move silently +66, Search +49, Sense Motive +64, Spellcraft +36, Spot +87
Feats: Alertness, Combat reflexes, Dodge, Improved initiative, Lightning reflexes, Corpse crafter, Empower spell, Combat expertise, Destruction retribution, Mobility, Quicken spell, Quick draw, Spring attack, Eschew materials, Epic spellcasting, multispell, Tenacious magic (shroud of darkness), Permanent emanation (Globe of invulnerability), Deadly Chill
Class Abilities: Lifewell, Invigorate, Spellboost, Blood servant, Boost defenses, Greater Blooddrain, blood revel, Greater invigorate, Blood component, Stanch, Scarification, Death Knell, Blood draught, Infusion, Gore, Thicker than water, Awaken Blood, Homonculus, Bloodwalk
Wizard Spells/Day (Base DC= 21+spell level): 4/8/7/7/7/7/6/5/4/3
Epic Level spells: 5 Known: Crown of vermin, Dreamscape, Soul energy, Let go of me, and Eclipse
Possessions:Sword of Eternal Darkness, Zed's Hellbringer, Robe of the Arch Mage (black), Flesh ring of scorn, Tongue stud (hellbreath), Ring of Protection+5, Boots of striding and springing, Cloak of displacement (major), Cubic gate, Elixir of dark speech, Gloves of dexterity, Goggles of day, Hat of anonymity, Ioun stones (Dusty rose, incandescent blue, pale blue, pink and green, lavender and green, pale green, and orange)
Height: 6'8" Weight: 165lbs.
Hook:"Ever had something bouncing around in your head? Thats my bullet."
Mike's Notes: My most infamous NPC and the most annoying reoccuring villain in history. Nobody has yet to put him down for good, though the opinion was that I wouldnt let that happen. Sadly this is untrue. The truth is nobody ever did the research and depended on what was "in the rules" to do the job. As this is a story telling forum, I left it to a storyline for his ultimate destruction. I have not yet seen anyone take the steps to look into his past and find a means to rid the world of him. Perhaps I never will. So here he is in all his glory. |
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